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low-fidelity prototype

Using a low-fidelity prototype before a digital one offers quick, tangible insights into early design concepts.

It's cost-effective, promoting rapid iteration and collaboration.

Stakeholders grasp ideas easily, fostering valuable discussions.

Low-Fidelity's low-fidelity nature shifts focus to core functionalities, preventing premature fixation on aesthetics.

It encourages creativity, allowing spontaneous modifications without software limitations.

Also, it streamlines the transition to digital, as learnings from the low-fidelity stage inform and enhance the subsequent digital prototype, ultimately yielding a more refined and user-centric final product.

artifacts of low-fidelity prototypes

A low-fidelity prototype in UX design typically includes sketched or printed representations of the interface, allowing for visualizing the user experience before digital development.

The deliverables include:

Sketches or Drawings

Hand-drawn representations of the interface elements, layouts, and screens.

Annotations

Notes or descriptions accompanying the sketches, explaining functionality, interactions, and transitions.

Navigation Flow

A clear indication of how users will navigate through the prototype, showing the paths and connections between screens.

Interactivity Guidelines

Instructions for testers on how to interact with the prototype, mimicking actual interactions they would have on a digital interface.

Feedback and Iteration Notes

Space for collecting feedback from usability testing and suggestions for potential improvements or iterations.